ButtonPage.Button1 became ButtonPage.Button0 and when moving from version 2 to version 3, when the code generation was changed and the source of truth was changed to directly reference the published PDF specification (see #6). Notable changes include from 2.0-2.1, when many of 1-indexed usages were changed to 0-indexed, e.g. In particular, any time the HID tables are updated, I will update This can cause breaking changes in your own code, so be careful when updating versions of the NuGet. As the Usages and UsagePages are auto-generated they can change between versions whenever the USB HID Usage Tables are updated.Although the project isn't actively maintained, I do occassionaly refresh the usage tables, and will respond to issues if raised in the issue tracker. The project is currently based on HIDSharp, but deliberately does not expose any of its library explicitly as it may well be replaced in future.It also allows the creation of custom Controller implementations which are matched automatically against devices for easy use. It support Plug & Play, correctly identifying when controllers are added and removed, and Reactive frameworks. This library provides a cross-platform service for asynchronously accessing HID devices, such as Gamepads, Joysticks and Multi-axis controllers and programmable button pads.
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